com.sun.opengl.util.texture

Interface TextureData.Flusher

public static interface TextureData.Flusher

Defines a callback mechanism to allow the user to explicitly deallocate native resources (memory-mapped files, etc.) associated with a particular TextureData.

Method Summary

void
flush()
Flushes any native resources associated with this TextureData.

Method Details

flush

public void flush()
Flushes any native resources associated with this TextureData.

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