cancel(bool hard=false) | Thread | |
check(bool exitNow=true) | Thread | [static] |
cleanup() | Thread | [virtual] |
count() | Thread | [static] |
current() | Thread | [static] |
currentName() | Thread | [static] |
error() const | Thread | |
exit() | Thread | [static] |
High enum value (defined in Thread) | Thread | |
Highest enum value (defined in Thread) | Thread | |
isCurrent() const | Thread | [inline] |
killall() | Thread | [static] |
locked() const | Thread | [inline] |
locks() const | Thread | [inline] |
Low enum value (defined in Thread) | Thread | |
Lowest enum value (defined in Thread) | Thread | |
msleep(unsigned long msec, bool exitCheck=false) | Thread | [static] |
MutexPrivate (defined in Thread) | Thread | [friend] |
name() const | Thread | |
Normal enum value (defined in Thread) | Thread | |
preExec() | Thread | [static] |
priority(const char *name, Priority defvalue=Normal) | Thread | [static] |
priority(Priority prio) | Thread | [static] |
Priority enum name | Thread | |
run()=0 | Runnable | [pure virtual] |
running() const | Thread | |
sleep(unsigned int sec, bool exitCheck=false) | Thread | [static] |
startup() | Thread | |
Thread(const char *name=0, Priority prio=Normal) | Thread | [protected] |
Thread(const char *name, const char *prio) | Thread | [protected] |
ThreadPrivate (defined in Thread) | Thread | [friend] |
usleep(unsigned long usec, bool exitCheck=false) | Thread | [static] |
yield(bool exitCheck=false) | Thread | [static] |
~Runnable() | Runnable | [virtual] |
~Thread() | Thread | [protected, virtual] |