Bases: object
A geometry bound to a transform matrix and material mapping. This gets created when a geometry is instantiated in a scene. Do not create this manually.
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Methods
__init__(geom, matrix, materialnodebysymbol) | |
primitives() | Returns an iterator that iterates through the primitives in the bound geometry. |
The matrix bound to
Dictionary with the material symbols inside the primitive assigned to collada.scene.MaterialNode defined in the scene
The original collada.geometry.Geometry object this is bound to
Returns an iterator that iterates through the primitives in the bound geometry. Each value returned will be of base type collada.primitive.BoundPrimitive