RenderWindow.hpp

00001 
00002 //
00003 // SFML - Simple and Fast Multimedia Library
00004 // Copyright (C) 2007-2008 Laurent Gomila (laurent.gom@gmail.com)
00005 //
00006 // This software is provided 'as-is', without any express or implied warranty.
00007 // In no event will the authors be held liable for any damages arising from the use of this software.
00008 //
00009 // Permission is granted to anyone to use this software for any purpose,
00010 // including commercial applications, and to alter it and redistribute it freely,
00011 // subject to the following restrictions:
00012 //
00013 // 1. The origin of this software must not be misrepresented;
00014 //    you must not claim that you wrote the original software.
00015 //    If you use this software in a product, an acknowledgment
00016 //    in the product documentation would be appreciated but is not required.
00017 //
00018 // 2. Altered source versions must be plainly marked as such,
00019 //    and must not be misrepresented as being the original software.
00020 //
00021 // 3. This notice may not be removed or altered from any source distribution.
00022 //
00024 
00025 #ifndef SFML_RENDERWINDOW_HPP
00026 #define SFML_RENDERWINDOW_HPP
00027 
00029 // Headers
00031 #include <SFML/Graphics/Color.hpp>
00032 #include <SFML/Graphics/Image.hpp>
00033 #include <SFML/Graphics/View.hpp>
00034 #include <SFML/Graphics/Rect.hpp>
00035 #include <SFML/Window/Window.hpp>
00036 #include <string>
00037 
00038 
00039 namespace sf
00040 {
00041 class Drawable;
00042 
00047 class SFML_API RenderWindow : public Window
00048 {
00049 public :
00050 
00055     RenderWindow();
00056 
00066     RenderWindow(VideoMode Mode, const std::string& Title, unsigned long WindowStyle = Style::Resize | Style::Close, const WindowSettings& Params = WindowSettings());
00067 
00075     RenderWindow(WindowHandle Handle, const WindowSettings& Params = WindowSettings());
00076 
00081     virtual ~RenderWindow();
00082 
00089     void Draw(const Drawable& Object) const;
00090 
00097     Image Capture() const;
00098 
00106     void SetBackgroundColor(const Color& Col);
00107 
00114     void SetView(const View& NewView);
00115 
00122     const View& GetView() const;
00123 
00130     View& GetDefaultView();
00131 
00142     sf::Vector2f ConvertCoords(unsigned int WindowX, unsigned int WindowY, const View* TargetView = NULL) const;
00143 
00155     void PreserveOpenGLStates(bool Preserve);
00156 
00157 private :
00158 
00163     virtual void OnCreate();
00164 
00169     virtual void OnDisplay();
00170 
00175     void SetRenderStates() const;
00176 
00178     // Member data
00180     Color        myBackgroundColor; 
00181     View         myDefaultView;     
00182     const View*  myCurrentView;     
00183     bool         myPreserveStates;  
00184     mutable bool myIsDrawing;       
00185 };
00186 
00187 } // namespace sf
00188 
00189 
00190 #endif // SFML_RENDERWINDOW_HPP