libkdegames Library API Documentation

KGameProperty< type > Member List

This is the complete list of members for KGameProperty< type >, including all inherited members.

changeValue(type v)KGameProperty< type > [inline]
CmdAppend enum value (defined in KGamePropertyBase)KGamePropertyBase
CmdAt enum value (defined in KGamePropertyBase)KGamePropertyBase
CmdClear enum value (defined in KGamePropertyBase)KGamePropertyBase
CmdFill enum value (defined in KGamePropertyBase)KGamePropertyBase
CmdInsert enum value (defined in KGamePropertyBase)KGamePropertyBase
CmdLock enum value (defined in KGamePropertyBase)KGamePropertyBase
CmdRemove enum value (defined in KGamePropertyBase)KGamePropertyBase
CmdResize enum value (defined in KGamePropertyBase)KGamePropertyBase
CmdSort enum value (defined in KGamePropertyBase)KGamePropertyBase
command(QDataStream &stream, int msgid, bool isSender=false)KGamePropertyBase [virtual]
emitSignal()KGamePropertyBase [protected]
id() const KGamePropertyBase [inline]
IdAsyncInput enum value (defined in KGamePropertyBase)KGamePropertyBase
IdAutomatic enum value (defined in KGamePropertyBase)KGamePropertyBase
IdCommand enum value (defined in KGamePropertyBase)KGamePropertyBase
IdGameStatus enum value (defined in KGamePropertyBase)KGamePropertyBase
IdGrabInput enum value (defined in KGamePropertyBase)KGamePropertyBase
IdGroup enum value (defined in KGamePropertyBase)KGamePropertyBase
IdMaxPlayer enum value (defined in KGamePropertyBase)KGamePropertyBase
IdMinPlayer enum value (defined in KGamePropertyBase)KGamePropertyBase
IdName enum value (defined in KGamePropertyBase)KGamePropertyBase
IdReleaseInput enum value (defined in KGamePropertyBase)KGamePropertyBase
IdTurn enum value (defined in KGamePropertyBase)KGamePropertyBase
IdUser enum value (defined in KGamePropertyBase)KGamePropertyBase
IdUserId enum value (defined in KGamePropertyBase)KGamePropertyBase
isDirty() const KGamePropertyBase [inline]
isEmittingSignal() const KGamePropertyBase [inline]
isLocked() const KGamePropertyBase [inline]
isOptimized() const KGamePropertyBase [inline]
KGameProperty(int id, KGamePropertyHandler *owner)KGameProperty< type > [inline]
KGameProperty()KGameProperty< type > [inline]
KGamePropertyBase(int id, KGamePropertyHandler *owner)KGamePropertyBase
KGamePropertyBase(int id, KGame *parent) (defined in KGamePropertyBase)KGamePropertyBase
KGamePropertyBase(int id, KPlayer *parent) (defined in KGamePropertyBase)KGamePropertyBase
KGamePropertyBase()KGamePropertyBase
load(QDataStream &s)KGameProperty< type > [inline, virtual]
lock()KGamePropertyBase
mFlags (defined in KGamePropertyBase)KGamePropertyBase [protected]
mOwner (defined in KGamePropertyBase)KGamePropertyBase [protected]
operator type() const KGameProperty< type > [inline]
operator=(const type &t)KGameProperty< type > [inline]
operator=(const KGameProperty &property)KGameProperty< type > [inline]
policy() const KGamePropertyBase [inline]
PolicyClean enum value (defined in KGamePropertyBase)KGamePropertyBase
PolicyDirty enum value (defined in KGamePropertyBase)KGamePropertyBase
PolicyLocal enum value (defined in KGamePropertyBase)KGamePropertyBase
PolicyUndefined enum value (defined in KGamePropertyBase)KGamePropertyBase
PropertyCommandIds enum nameKGamePropertyBase
PropertyDataIds enum name (defined in KGamePropertyBase)KGamePropertyBase
PropertyPolicy enum nameKGamePropertyBase
registerData(int id, KGamePropertyHandler *owner, PropertyPolicy p, QString name=0)KGamePropertyBase
registerData(int id, KGamePropertyHandler *owner, QString name=0)KGamePropertyBase
registerData(int id, KGame *owner, QString name=0)KGamePropertyBase
registerData(int id, KPlayer *owner, QString name=0)KGamePropertyBase
registerData(KGamePropertyHandler *owner, PropertyPolicy p=PolicyUndefined, QString name=0)KGamePropertyBase
save(QDataStream &stream)KGameProperty< type > [inline, virtual]
send(type v)KGameProperty< type > [inline]
sendProperty()KGamePropertyBase [protected]
sendProperty(const QByteArray &b)KGamePropertyBase [protected]
setDirty(bool d)KGamePropertyBase [inline, protected]
setEmittingSignal(bool p)KGamePropertyBase [inline]
setLocal(type v)KGameProperty< type > [inline]
setLock(bool l)KGamePropertyBase [protected]
setOptimized(bool p)KGamePropertyBase [inline]
setPolicy(PropertyPolicy p)KGamePropertyBase [inline]
setValue(type v)KGameProperty< type > [inline]
typeinfo()KGameProperty< type > [inline, virtual]
unlock(bool force=false)KGamePropertyBase
unregisterData() (defined in KGamePropertyBase)KGamePropertyBase
value() const KGameProperty< type > [inline]
~KGameProperty() (defined in KGameProperty< type >)KGameProperty< type > [inline, virtual]
~KGamePropertyBase() (defined in KGamePropertyBase)KGamePropertyBase [virtual]

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This file is part of the documentation for libkdegames Library Version 3.3.2.
Documentation copyright © 1996-2004 the KDE developers.
Generated on Thu Jan 20 04:22:44 2005 by doxygen 1.4.1 written by Dimitri van Heesch, © 1997-2003