kgamedialogconfig.h
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00028 #ifndef __KGAMEDIALOGCONFIG_H__
00029 #define __KGAMEDIALOGCONFIG_H__
00030
00031 #include <qwidget.h>
00032
00033 class QGridLayout;
00034 class QVBoxLayout;
00035 class QListBoxItem;
00036
00037 class KGame;
00038 class KPlayer;
00039 class KGamePropertyBase;
00040
00041 class KGameDialogConfigPrivate;
00050 class KGameDialogConfig : public QWidget
00051 {
00052 Q_OBJECT
00053 public:
00054 KGameDialogConfig(QWidget* parent = 0);
00055 virtual ~KGameDialogConfig();
00056
00064 virtual void submitToKGame(KGame* g, KPlayer* p) = 0;
00065
00077 virtual void setOwner(KPlayer* p);
00078
00087 virtual void setKGame(KGame* g);
00088
00103 virtual void setAdmin(bool admin);
00104
00111 KGame* game() const;
00112
00120 KPlayer* owner() const;
00121
00126 bool admin() const;
00127
00128 protected:
00129
00130 private:
00131 KGameDialogConfigPrivate* d;
00132 };
00133
00143 class KGameDialogGeneralConfigPrivate;
00144 class KGameDialogGeneralConfig : public KGameDialogConfig
00145 {
00146 Q_OBJECT
00147 public:
00161 KGameDialogGeneralConfig(QWidget* parent = 0, bool initializeGUI = true);
00162 virtual ~KGameDialogGeneralConfig();
00163
00171 virtual void submitToKGame(KGame* g, KPlayer* p);
00172
00179 virtual void setOwner(KPlayer* p);
00180
00187 virtual void setKGame(KGame* g);
00188
00194 virtual void setAdmin(bool admin);
00195
00196 protected slots:
00197 void slotPropertyChanged(KGamePropertyBase*, KPlayer*);
00198
00199 protected:
00200 void setPlayerName(const QString& name);
00201
00202 QString playerName() const;
00203
00204 private:
00205 KGameDialogGeneralConfigPrivate* d;
00206 };
00207
00208 class KGameDialogNetworkConfigPrivate;
00209 class KGameDialogNetworkConfig : public KGameDialogConfig
00210 {
00211 Q_OBJECT
00212 public:
00213 KGameDialogNetworkConfig(QWidget* parent = 0);
00214 virtual ~KGameDialogNetworkConfig();
00215
00216
00217 void disableInitConnection();
00218
00226 virtual void submitToKGame(KGame* g, KPlayer* p);
00227
00228 virtual void setKGame(KGame* g);
00229
00239 void setDefaultNetworkInfo(const QString& host, unsigned short int port,bool server=true);
00240
00241 signals:
00248 void signalServerTypeChanged(int);
00249
00250
00251 protected:
00252 void setConnected(bool connected, bool master = false);
00253
00254 protected slots:
00255 void slotInitConnection();
00256 void slotExitConnection();
00257 void slotConnectionBroken();
00258
00259
00260 private:
00261 KGameDialogNetworkConfigPrivate* d;
00262 };
00263
00264 class KGameDialogMsgServerConfigPrivate;
00265 class KGameDialogMsgServerConfig : public KGameDialogConfig
00266 {
00267 Q_OBJECT
00268 public:
00269 KGameDialogMsgServerConfig(QWidget* parent = 0);
00270 virtual ~KGameDialogMsgServerConfig();
00271
00272 virtual void submitToKGame(KGame*, KPlayer*) {}
00273
00274 void setHasMsgServer(bool);
00275
00276 virtual void setKGame(KGame* g);
00277 virtual void setAdmin(bool);
00278
00279 protected slots:
00280 void slotChangeMaxClients();
00281 void slotChangeAdmin();
00282 void slotRemoveClient();
00283
00284 protected:
00285 void removeClient(Q_UINT32 id);
00286
00287 private:
00288 KGameDialogMsgServerConfigPrivate* d;
00289 };
00290
00291 class KGameDialogChatConfigPrivate;
00298 class KGameDialogChatConfig : public KGameDialogConfig
00299 {
00300 Q_OBJECT
00301 public:
00302 KGameDialogChatConfig(int chatMsgId, QWidget* parent = 0);
00303 virtual ~KGameDialogChatConfig();
00304
00305 virtual void setKGame(KGame* g);
00306 virtual void setOwner(KPlayer* p);
00307
00308 virtual void submitToKGame(KGame*, KPlayer*) { }
00309
00310 private:
00311 KGameDialogChatConfigPrivate* d;
00312 };
00313
00318 class KGameDialogConnectionConfigPrivate;
00319 class KGameDialogConnectionConfig : public KGameDialogConfig
00320 {
00321 Q_OBJECT
00322 public:
00323 KGameDialogConnectionConfig(QWidget* parent = 0);
00324 virtual ~KGameDialogConnectionConfig();
00325
00326 virtual void setKGame(KGame*);
00327 virtual void setOwner(KPlayer*);
00328 virtual void setAdmin(bool admin);
00329
00330 virtual void submitToKGame(KGame*, KPlayer*) { }
00331
00332 protected:
00336 QListBoxItem* item(KPlayer* p) const;
00337
00338 protected slots:
00339 void slotKickPlayerOut(QListBoxItem* item);
00340 void slotPropertyChanged(KGamePropertyBase* prop, KPlayer* p);
00341 void slotPlayerLeftGame(KPlayer* p);
00342 void slotPlayerJoinedGame(KPlayer* p);
00343 void slotClearPlayers();
00344
00345 private:
00346 KGameDialogConnectionConfigPrivate* d;
00347
00348 };
00349 #endif
This file is part of the documentation for libkdegames Library Version 3.3.2.