KGameDialogGeneralConfig Class Reference
The main game configuration widget. More...
#include <kgamedialogconfig.h>
Inheritance diagram for KGameDialogGeneralConfig:

Public Member Functions | |
KGameDialogGeneralConfig (QWidget *parent=0, bool initializeGUI=true) | |
virtual void | submitToKGame (KGame *g, KPlayer *p) |
virtual void | setOwner (KPlayer *p) |
virtual void | setKGame (KGame *g) |
virtual void | setAdmin (bool admin) |
Protected Slots | |
void | slotPropertyChanged (KGamePropertyBase *, KPlayer *) |
Protected Member Functions | |
void | setPlayerName (const QString &name) |
QString | playerName () const |
Detailed Description
The main game configuration widget.It currently contains a line edit for the name of the player only. You can add widgets by using the KGameDialogGeneralConfig as parent parameter as it uses QLayout::autoAdd == true. The main KGameDialog configuration widget
- Author:
- Andreas Beckermann <b_mann@gmx.de>
Definition at line 144 of file kgamedialogconfig.h.
Constructor & Destructor Documentation
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Construct a KGameDialogGeneralConfig. Currently it contains a line edit widget to change the player name only.
Definition at line 257 of file kgamedialogconfig.cpp. |
Member Function Documentation
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Called by KGameDialog to submit all settings to the KGame Object. You have to replace this if you add your own widgets!
Implements KGameDialogConfig. Definition at line 329 of file kgamedialogconfig.cpp. References KPlayer::setName(). Referenced by KGameDialog::submitToKGame(). |
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Change the owner of the config widget. Changes the playername in the line edit
Reimplemented from KGameDialogConfig. Definition at line 294 of file kgamedialogconfig.cpp. References KGameDialogConfig::owner(), and KGameDialogConfig::setOwner(). Referenced by KGameDialog::setOwner(). |
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See KGameDialogConfig::setKGame. Sets the default values of all KGame related predefined widgets (currently none) Reimplemented from KGameDialogConfig. Definition at line 311 of file kgamedialogconfig.cpp. References KGameDialogConfig::setKGame(). Referenced by KGameDialog::setKGame(). |
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See KGameDialogConfig::setAdmin. This deactivates the min/max player widgets Reimplemented from KGameDialogConfig. Definition at line 322 of file kgamedialogconfig.cpp. References KGameDialogConfig::setAdmin(). Referenced by KGameDialog::setAdmin(). |
The documentation for this class was generated from the following files: