audioconvert

audioconvert — Convert audio to different formats

Synopsis

                    GstAudioConvert;

Object Hierarchy

  GObject
   +----GstObject
         +----GstElement
               +----GstBaseTransform
                     +----GstAudioConvert

Properties

  "dithering"                GstAudioConvertDithering  : Read / Write
  "noise-shaping"            GstAudioConvertNoiseShaping  : Read / Write

Description

Example launch line

Audioconvert converts raw audio buffers between various possible formats. It supports integer to float conversion, width/depth conversion, signedness and endianness conversion.

Some format conversion are not carried out in an optimal way right now. E.g. converting from double to float would cause a loss of precision.

gst-launch -v -m audiotestsrc ! audioconvert ! audio/x-raw-int,channels=2,width=8,depth=8 ! level ! fakesink silent=TRUE

This pipeline converts audio to 8-bit. The level element shows that the output levels still match the one for a sine wave.

gst-launch -v -m audiotestsrc ! audioconvert ! vorbisenc ! fakesink silent=TRUE

The vorbis encoder takes float audio data instead of the integer data generated by audiotestsrc.

Last reviewed on 2006-03-02 (0.10.4)

Element Information

plugin

audioconvert

author

Benjamin Otte <in7y118@public.uni-hamburg.de>

class

Filter/Converter/Audio

name

src

direction

source

presence

always

details

audio/x-raw-float, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 8 ], endianness=(int){ 1234, 4321 }, width=(int)64; audio/x-raw-float, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 8 ], endianness=(int){ 1234, 4321 }, width=(int)32; audio/x-raw-int, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 8 ], endianness=(int){ 1234, 4321 }, width=(int)32, depth=(int)[ 1, 32 ], signed=(boolean){ true, false }; audio/x-raw-int, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 8 ], endianness=(int){ 1234, 4321 }, width=(int)24, depth=(int)[ 1, 24 ], signed=(boolean){ true, false }; audio/x-raw-int, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 8 ], endianness=(int){ 1234, 4321 }, width=(int)16, depth=(int)[ 1, 16 ], signed=(boolean){ true, false }; audio/x-raw-int, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 8 ], endianness=(int){ 1234, 4321 }, width=(int)8, depth=(int)[ 1, 8 ], signed=(boolean){ true, false }

name

sink

direction

sink

presence

always

details

audio/x-raw-float, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 8 ], endianness=(int){ 1234, 4321 }, width=(int)64; audio/x-raw-float, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 8 ], endianness=(int){ 1234, 4321 }, width=(int)32; audio/x-raw-int, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 8 ], endianness=(int){ 1234, 4321 }, width=(int)32, depth=(int)[ 1, 32 ], signed=(boolean){ true, false }; audio/x-raw-int, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 8 ], endianness=(int){ 1234, 4321 }, width=(int)24, depth=(int)[ 1, 24 ], signed=(boolean){ true, false }; audio/x-raw-int, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 8 ], endianness=(int){ 1234, 4321 }, width=(int)16, depth=(int)[ 1, 16 ], signed=(boolean){ true, false }; audio/x-raw-int, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 8 ], endianness=(int){ 1234, 4321 }, width=(int)8, depth=(int)[ 1, 8 ], signed=(boolean){ true, false }

Details

GstAudioConvert

typedef struct _GstAudioConvert GstAudioConvert;

The audioconvert object structure.

Property Details

The "dithering" property

  "dithering"                GstAudioConvertDithering  : Read / Write

Selects between different dithering methods.

Default value: Triangular dithering (default)


The "noise-shaping" property

  "noise-shaping"            GstAudioConvertNoiseShaping  : Read / Write

Selects between different noise shaping methods.

Default value: No noise shaping (default)