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GNU Go Documentation

GNU GO

This manual documents GNU Go, a Go program and its sources. This is Edition 3.6 of the GNU Go Program Documentation

Copyright 1999, 2000, 2001 and 2002, The Free Software Foundation, Inc. Permission is granted to make and distribute verbatim or modified copies of this manual is given provided that the terms of the GNU Free Documentation License (see section A.2 GNU FREE DOCUMENTATION LICENSE) are respected.

Permission is granted to make and distribute verbatim or modified copies of the program GNU Go is given provided the terms of the GNU General Public License (see section A.1 GNU GENERAL PUBLIC LICENSE) are respected.

User's manual
1. Introduction  What is GNU Go ?
2. Installation  Installing GNU Go
3. Using GNU Go  
An introduction to the GNU Go engine
4. GNU Go engine overview  Overview of the GNU Go engine
5. Analyzing GNU Go's moves  
6. Move generation  How GNU Go generates moves
7. Worms and Dragons  Dragons and Worms
8. Eyes and Half Eyes  Eyes and half eyes
9. The Pattern Code  Pattern database
11. Tactical reading  Tactical and Connection Reading
12. Pattern Based Reading  Pattern Based Reading: Owl and Combinations
13. Influence Function  
14. Another approach to Moyos : Bouzy's 5/21 algorithm  Another approach to Moyos : Bouzy's algorithm
Infrastructure and Interfaces
15. The Board Library  The basic go board library.
16. Handling SGF trees in memory  
10. The DFA pattern matcher  The DFA Pattern Matcher
18. Utility Functions  `utils.c' and `printutils.c'
17. Application Programmers Interface to GNU Go  API to the GNU Go engine
19. The Go Text Protocol  
20. Regression testing  
Appendices
A. Copying  Software and Documentation Licenses
Indices
Concept Index  
Functions Index  



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