#define E_TABLE_STATE_TYPE
typedef ETableState;
ETableState* e_table_state_new (void);
gboolean e_table_state_load_from_file (ETableState *state,
const char *filename);
void e_table_state_load_from_string (ETableState *state,
const char *xml);
void e_table_state_load_from_node (ETableState *state,
const xmlNode *node);
void e_table_state_save_to_file (ETableState *state,
const char *filename);
char* e_table_state_save_to_string (ETableState *state);
xmlNode* e_table_state_save_to_node (ETableState *state,
xmlNode *parent);
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