Colobot
|
This is the complete list of members for CGameData, including all inherited members.
AddMod(std::string path) (defined in CGameData) | CGameData | |
CGameData() (defined in CGameData) | CGameData | |
CSingleton() (defined in CSingleton< CGameData >) | CSingleton< CGameData > | inline |
GetDataPath(const std::string &subpath) (defined in CGameData) | CGameData | |
GetFilePath(DataDir dir, const std::string &subpath) (defined in CGameData) | CGameData | |
GetInstance() (defined in CSingleton< CGameData >) | CSingleton< CGameData > | inlinestatic |
GetInstancePointer() (defined in CSingleton< CGameData >) | CSingleton< CGameData > | inlinestatic |
Init() (defined in CGameData) | CGameData | |
IsCreated() (defined in CSingleton< CGameData >) | CSingleton< CGameData > | inlinestatic |
m_instance (defined in CSingleton< CGameData >) | CSingleton< CGameData > | protectedstatic |
SetDataDir(std::string path) (defined in CGameData) | CGameData | |
~CGameData() (defined in CGameData) | CGameData | |
~CSingleton() (defined in CSingleton< CGameData >) | CSingleton< CGameData > | inlinevirtual |