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Gfx::EngineBaseObjTexTier Struct Reference

Tier 2 of base object tree (textures) More...

#include <engine.h>

Public Member Functions

 EngineBaseObjTexTier (const std::string &_tex1Name="", const std::string &_tex2Name="")

Public Attributes

std::string tex1Name
Texture tex1
std::string tex2Name
Texture tex2
std::vector< EngineBaseObjLODTiernext

Detailed Description

Tier 2 of base object tree (textures)


The documentation for this struct was generated from the following file: