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Class Hierarchy

Go to the graphical class hierarchy

This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 1234]
oCActiveEventDataAdditional data for active event
oCApplicationPrivatePrivate data of CApplication class
oCArgs
oCAudioChange
oCBaseEngineObjectBase (template) object - geometry for engine objects
oCBuffer
oCGfx::BuildingLevelFlat level for building
oCGfx::CachedFontBase TTF font with UTF-8 char cache
oCCAuto
oCCBotCall
oCCBotCallMethode
oCCBotClass
oCCBotCStack
oCCBotDefParam
oCCBotInstr
oCCBotProgram
oCCBotStackManagement of the execution stack
oCCBotStringCBotString Class used to work on strings
oCCBotToken
oCCBotTypResultCBotTypResult class to define the complete type of a result
oCCBotVar
oCCBrain
oCGfx::CCameraCamera moving in 3D scene
oCGfx::CCloudCloud layer renderer
oCUi::CControl
oCGfx::CDeviceAbstract interface of graphics device
oCUi::CDisplayInfo
oCUi::CDisplayText
oCCEventQueueGlobal event queue
oCChannel
oCCharacter
oCGfx::CharTextureTexture of font character
oCCImageImage loaded from file
oCUi::CInterface
oCGfx::CLightManagerManager for dynamic lights in 3D scene
oCGfx::CLightningLightning effect renderer
oCGfx::CloudLineCloud strip
oCUi::CMainDialog
oCUi::CMainMap
oCCMainMovie
oCUi::CMainShort
oCGfx::CModelFileModel file reader/writer
oCCMotion
oCCObject
oCGfx::ColorRGBA color
oCGfx::ColorHSVHSV color
oCGfx::CParticleParticle engine
oCCPhysics
oCGfx::CPlanetPlanet manager
oCGfx::CPyroFire effect renderer
oCCScript
oCCSingleton< T >
oCCSingleton< CApplication >
oCCSingleton< CEngine >
oCCSingleton< CGameData >
oCCSingleton< CInstanceManager >
oCCSingleton< CLogger >
oCCSingleton< CModelManager >
oCCSingleton< CObjectManager >
oCCSingleton< CPauseManager >
oCCSingleton< CProfile >
oCCSingleton< CRobotMain >
oCCSingleton< CSystemUtils >
oCCSoundInterfaceSound plugin interface
oCUi::CStudio
oCCTask
oCCTaskManager
oCGfx::CTerrainTerrain loader/generator and manager
oCGfx::CTextText rendering engine
oCGfx::CWaterWater manager/renderer
oCGfx::DeviceConfigGeneral config for graphics device
oCGfx::DynamicLightDynamic light in 3D scene
oCUi::EditUndo
oCEndTake
oCGfx::EngineBaseObjDataTierTier 4 of object tree (data)
oCGfx::EngineBaseObject
oCGfx::EngineBaseObjLODTierTier 3 of base object tree (LOD)
oCGfx::EngineBaseObjTexTierTier 2 of base object tree (textures)
oCGfx::EngineGroundMarkA mark on ground drawn by the graphics engine
oCGfx::EngineGroundSpotA spot (large shadow) drawn on the ground by the graphics engine
oCGfx::EngineMouseInformation about mouse cursor
oCGfx::EngineObjectObject drawn by the graphics engine
oCGfx::EngineShadowShadow drawn by the graphics engine
oCEngineShadowTypeType of shadow drawn by the graphics engine
oCGfx::EngineTriangleA triangle drawn by the graphics engine
oCEventEvent sent by system, interface or game
oCGfx::FlyingLimitSpherical limit of flight
oCUi::GamerPerso
oCHustonLens
oCUi::HyperHistory
oCUi::HyperLink
oCUi::HyperMarker
oCImageDataImplementation-specific image data
oCUi::ImageLine
oCInfo
oCInputBindingBinding for input slot
oCGfx::IntColorColor with integer values
oCMath::IntPoint2D Point with integer coords
oCJoyAxisBindingBinding for joystick axis
oCJoyAxisEventDataAdditional data for joystick axis event
oCJoyButtonEventDataAdditional data for joystick button event
oCJoystickDeviceInformation about a joystick device
oCKeyDesc
oCKeyEventDataAdditional data for keyboard event
oCGfx::LightProperties of light in 3D scene
oCGfx::LightProgressionDescribes the progression of light parameters change
oCGfx::CLightManager::LightsComparator
oCManagedClassInstancesInstances of class managed by CInstanceManager
oCUi::MapObject
oCGfx::MaterialMaterial of a surface
oCMath::Matrix4x4 matrix
oCGfx::ModelTriangleTriangle of a 3D model
oCMotion
oCMouseButtonEventDataAdditional data mouse button event
oCMouseWheelEventDataAdditional data for mouse wheel event
oCGfx::MultisizeFontFont with multiple possible sizes
oCGfx::NewModelHeaderHeader for new binary model file
oCGfx::NewModelTriangle1Triangle of new binary model file
oCNewScriptName
oCUi::ObjectList
oCObjectManagerManager for objects
oCObjectPart
oCGfx::OldModelHeaderColobot binary model header info
oCGfx::OldModelTriangle1Colobot binary model file version 1
oCGfx::OldModelTriangle2Colobot binary model file version 2
oCGfx::OldModelTriangle3Colobot binary model file version 3
oCOldMusic
oCGfx::Particle
oCGfx::PlanetPlanet texture definition
oCMath::Point2D point
oCGfx::PyroBurnPart
oCGfx::PyroLightOper
oCResponsible
oCUi::SceneInfo
oCShowLimit
oCSoundOper
oCSystemTimeStamp
oCGfx::TerrainMaterialMaterial for ground surface
oCGfx::TerrainMaterialPointMaterial used for terrain point
oCGfx::TextureInfo about a texture
oCGfx::TextureCreateParamsParameters for texture creation
oCGfx::TextureStageParamsParameters for a texture unit
oCTraceRecord
oCGfx::Track
oCGfx::UTF8CharUTF-8 character in font cache
oCMath::Vector3D (3x1) vector
oCGfx::VertexVertex of a primitive
oCGfx::VertexColColored vertex
oCGfx::VertexTex2Vertex with secondary texture coordinates
oCGfx::WaterLineWater strip
oCGfx::WaterVaporWater particle effect
\CGfx::WheelTrace