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engine Directory Reference

Graphics engine.

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Directory dependency graph for /build/colobot-T0lCmu/colobot-0.1.3/src/graphics/engine/:
/build/colobot-T0lCmu/colobot-0.1.3/src/graphics/engine/

Files

file  camera.cpp
file  camera.h [code]
 Camera handling - CCamera class.
file  cloud.cpp
file  cloud.h [code]
 Cloud rendering - CCloud class.
file  engine.cpp
file  engine.h [code]
 Main graphics engine - CEngine class.
file  lightman.cpp
file  lightman.h [code]
 Dynamic light manager - CLightManager class.
file  lightning.cpp
file  lightning.h [code]
 Lightning rendering - CLightning class (aka blitz)
file  modelfile.cpp
file  modelfile.h [code]
 Model loading - CModelFile class (aka modfile)
file  modelmanager.cpp
file  modelmanager.h [code]
file  particle.cpp
file  particle.h [code]
 Particle rendering - CParticle class (aka particle)
file  planet.cpp
file  planet.h [code]
 Planet rendering - CPlanet class.
file  pyro.cpp
file  pyro.h [code]
 Fire effect rendering - CPyro class.
file  terrain.cpp
file  terrain.h [code]
 Terrain rendering - CTerrain class.
file  text.cpp
file  text.h [code]
 Text rendering - CText class.
file  water.cpp
file  water.h [code]
 Water rendering - CWater class.

Detailed Description

Graphics engine.

CEngine class and various other classes implementing the main features of graphics engine from model loading to decorative particles

Graphics operations are done on abstract interface from src/graphics/core