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src
graphics
core
material.h
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// * This file is part of the COLOBOT source code
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// * Copyright (C) 2012, Polish Portal of Colobot (PPC)
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// *
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// * This program is free software: you can redistribute it and/or modify
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// * it under the terms of the GNU General Public License as published by
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// * the Free Software Foundation, either version 3 of the License, or
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// * (at your option) any later version.
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// *
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// * This program is distributed in the hope that it will be useful,
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// * but WITHOUT ANY WARRANTY; without even the implied warranty of
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// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// * GNU General Public License for more details.
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// *
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// * You should have received a copy of the GNU General Public License
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// * along with this program. If not, see http://www.gnu.org/licenses/.
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#pragma once
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#include "
graphics/core/color.h
"
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// Graphics module namespace
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namespace
Gfx {
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struct
Material
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{
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Color
diffuse
;
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Color
ambient
;
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Color
specular
;
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bool
operator==(
const
Material
&mat)
const
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{
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return
diffuse
== mat.
diffuse
&&
ambient
== mat.
ambient
&&
specular
== mat.
specular
;
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}
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bool
operator!=(
const
Material
&mat)
const
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{
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return
! operator==(mat);
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}
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};
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}
// namespace Gfx
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