Colobot
|
Object drawn by the graphics engine. More...
#include <engine.h>
Public Member Functions | |
EngineObject () | |
Calls LoadDefault() | |
void | LoadDefault () |
Loads default values. |
Public Attributes | |
bool | used |
If true, object is valid in objects vector. | |
int | baseObjRank |
Rank of associated base engine object. | |
bool | visible |
If true, the object is drawn. | |
bool | drawWorld |
If true, object is behind the 2D interface. | |
bool | drawFront |
If true, the shape is before the 2D interface. | |
EngineObjectType | type |
Type of object. | |
Math::Matrix | transform |
Transformation matrix. | |
float | distance |
Distance to object from eye point. | |
int | shadowRank |
Rank of the associated shadow. | |
float | transparency |
Transparency of the object [0, 1]. |
Object drawn by the graphics engine.