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Gfx::EngineGroundMark Struct Reference

A mark on ground drawn by the graphics engine. More...

#include <engine.h>

Public Member Functions

void LoadDefault ()

Public Attributes

bool draw
 If true, draw mark.
EngineGroundMarkPhase phase
 Phase of life.
float delay [3]
 Times for 3 life phases.
float fix
 Fixed time.
Math::Vector pos
 Position for marks.
float radius
 Radius of marks.
float intensity
 Color intensity.
Math::Vector drawPos
 Draw position for marks.
float drawRadius
 Radius for marks.
float drawIntensity
 Draw intensity for marks.
int dx
 X dimension of table.
int dy
 Y dimension of table.
char * table
 Pointer to the table.

Detailed Description

A mark on ground drawn by the graphics engine.


The documentation for this struct was generated from the following file: