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src
Storage
Base
Storage.hxx
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/*
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* Copyright (c) 2001-2004 MUSIC TECHNOLOGY GROUP (MTG)
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* UNIVERSITAT POMPEU FABRA
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*
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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// Class Storage: The abstract class for storages.
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// Description:
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// An storage is a place where you can save and/or retrieve objects
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// state. Subclases of Storage will implement the way the storage
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// and the loading is done.
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#ifndef _Storage_
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#define _Storage_
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#include "
Storable.hxx
"
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#include "
Err.hxx
"
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namespace
CLAM {
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class
ErrNotFound
:
public
Err
{
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};
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class
Storage
{
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// Construction/Destruction
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public
:
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//* The required virtual destructor
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virtual
~Storage
() {};
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// Operators for the Storage interface
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public
:
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virtual
void
Store
(
const
Storable
&
object
)=0;
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virtual
bool
Load
(
Storable
&
object
)=0;
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};
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}
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#endif//_Storage_
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