CLAM-Development  1.4.0
OverlapAdd.hxx
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1 /*
2  * Copyright (c) 2001-2004 MUSIC TECHNOLOGY GROUP (MTG)
3  * UNIVERSITAT POMPEU FABRA
4  *
5  *
6  * This program is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software
18  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19  *
20  */
21 
22 #ifndef _OverlapAdd_
23 #define _OverlapAdd_
24 
25 #include "Array.hxx"
26 #include "Audio.hxx"
27 #include "DataTypes.hxx"
28 #include "DynamicType.hxx"
29 #include "Processing.hxx"
30 #include "Storage.hxx"
31 
32 #include "OverlapAddConfig.hxx"
33 #include "AudioInPort.hxx"
34 #include "AudioOutPort.hxx"
35 
36 namespace CLAM {
37 
38  class OverlapAdd;
39 
40 /* Was:
41  For good results FrameSize should be the same as HopSize; and BufferSize should
42  be at least FrameSize+HopSize
43 */
44 
53  /* OverlapAddConfig moved to OverlapAddConfig.hxx */
54 
55 
63  class OverlapAdd: public Processing
64  {
65  public:
66 
68  ~OverlapAdd();
69  const ProcessingConfig &GetConfig() const { return mConfig;}
70 
71  /* do methods */
72 
74  bool Do(void);
75 
80  bool Do( const Audio &in, Audio &out);
81 
82  private:
83 
84  const char *GetClassName() const {return "OverlapAdd";}
85 
89  bool ConcreteConfigure(const ProcessingConfig&);
90 
91  /* protected methods */
92  protected:
94 
97 
99  };
100 } //end of namespace CLAM
101 
102 
103 #endif // _OverlapAdd_
104