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Threads
ThreadPool.hxx
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/*
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* Copyright (c) 2001-2004 MUSIC TECHNOLOGY GROUP (MTG)
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* UNIVERSITAT POMPEU FABRA
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*
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#ifndef __ThreadPool__
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#define __ThreadPool__
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#include "
PooledThread.hxx
"
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#include "
Mutex.hxx
"
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#include <deque>
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namespace
CLAM {
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class
PooledThread;
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class
ThreadPool
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{
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public
:
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ThreadPool
(
int
initialNumberOfThreads = 10,
bool
isRealtime =
false
);
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~ThreadPool
();
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PooledThread
*
GetThreadFromPool
();
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void
ReturnThreadToPool
(
PooledThread
* aThread);
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void
EmptyPool
();
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private
:
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bool
mIsRealtime;
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CLAM::Mutex
dequeMutex;
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std::deque<PooledThread*> idleThreads;
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std::deque<PooledThread*> busyThreads;
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};
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}
// end namespace CLAM
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#endif
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