CLAM-Development
1.4.0
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#include <FlagControl.hxx>
Public Member Functions | |
DYNAMIC_TYPE_USING_INTERFACE (FlagControlConfig, 2, ProcessingConfig) | |
DYN_ATTRIBUTE (0, public, std::string, Name) | |
DYN_ATTRIBUTE (1, public, bool, Flag) | |
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ProcessingConfig (const int n) | |
Constructor. | |
ProcessingConfig (const ProcessingConfig &prototype, bool shareData=false, bool deep=true) | |
Copy constructor. | |
virtual | ~ProcessingConfig () |
virtual const char * | GetClassName () const |
Return the class name. | |
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DynamicType (const int nAttr) | |
Constructs a DynamicType object that can hold. | |
DynamicType (const DynamicType &prototype, const bool shareData, const bool deepCopy) | |
Copy constructor of a dynamic Type. | |
DynamicType (const DynamicType &prototype) | |
virtual | ~DynamicType () |
void | CopyInit (const DynamicType &dt) |
This method allows custom code for the copy-constructor of a dynamic type, since the copy-constructor is macro expanded and can not be overwritted. | |
bool | UpdateData () |
Method used to resize the data space of the dynamic type, necessary when some AddXXX() / RemoveXXX() (where XXX is an attribute name) has been done. | |
unsigned | GetNDynamicAttributes () const |
const char * | GetDynamicAttributeName (unsigned i) |
virtual const std::type_info & | GetTypeId (unsigned i) const =0 |
bool | AttributeIsComponent (unsigned i) const |
bool | AttributeIsDynamictype (unsigned i) const |
bool | IsAttributeInstantiated (unsigned i) const |
const void * | GetAttributeAsVoidPtr (unsigned i) const |
const Component * | GetAttributeAsComponent (unsigned i) const |
Component * | GetAttributeAsComponent (unsigned i) |
void | FullfilsInvariant () const |
virtual Component * | DeepCopy () const |
void | Debug () const |
virtual void | StoreOn (CLAM::Storage &storage) const |
Stores component's subitems on the given Storage. | |
virtual void | LoadFrom (CLAM::Storage &storage) |
Loads component's subitems from the given Storage. | |
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virtual | ~Component () |
Protected Member Functions | |
void | DefaultInit (void) |
The concrete dynamic type constructor calls DefaultInit(). |
Definition at line 14 of file FlagControl.hxx.
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protected |
The concrete dynamic type constructor calls DefaultInit().
This allows user to initialize his/her object. But we define DefaultInit() here because we don't want to force writting one DefaultInit() function for each concrete dynamic type. If a dynamic type concrete class defines some (not-default) constructors, this should also call the DefaultInit().
Reimplemented from CLAM::DynamicType.
Definition at line 20 of file FlagControl.cxx.
References CLAM::DynamicType::UpdateData().
CLAM::FlagControlConfig::DYN_ATTRIBUTE | ( | 0 | , |
public | , | ||
std::string | , | ||
Name | |||
) |
CLAM::FlagControlConfig::DYN_ATTRIBUTE | ( | 1 | , |
public | , | ||
bool | , | ||
Flag | |||
) |
CLAM::FlagControlConfig::DYNAMIC_TYPE_USING_INTERFACE | ( | FlagControlConfig | , |
2 | , | ||
ProcessingConfig | |||
) |