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BasicProcessing
AudioCircularBuffer.hxx
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/*
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* Copyright (c) 2001-2004 MUSIC TECHNOLOGY GROUP (MTG)
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* UNIVERSITAT POMPEU FABRA
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*
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#ifndef _AudioCircularBuffer_
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#define _AudioCircularBuffer_
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#include "
Array.hxx
"
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#include "
Audio.hxx
"
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#include "
DataTypes.hxx
"
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#include "
Err.hxx
"
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#include "
CircularBuffer.hxx
"
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namespace
CLAM {
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class
AudioCircularBuffer
:
public
CircularBuffer
<TData>
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{
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protected
:
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public
:
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AudioCircularBuffer
():
CircularBuffer
<
TData
>(){}
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AudioCircularBuffer
(
TSize
bufferSize)
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:
CircularBuffer
<
TData
>(bufferSize)
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{
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}
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void
ReadAudio
(
Audio
& in)
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{
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CircularBuffer<TData>::Read
(in.GetBuffer());
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}
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void
NonCopyReadAudio
(
Audio
& in)
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{
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CircularBuffer<TData>::NonCopyRead
(in.GetBuffer());
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}
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void
WriteAudio
(
const
Audio
& in)
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{
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CircularBuffer<TData>::Write
(in.GetBuffer());
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}
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void
AddAudio
(
const
Audio
& in)
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{
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CircularBuffer<TData>::Add
(in.GetBuffer());
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}
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};
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};
//end of namespace
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#endif //_AudioCircularBuffer_
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