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AudioInPort.cxx
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/*
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* Copyright (c) 2004 MUSIC TECHNOLOGY GROUP (MTG)
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* UNIVERSITAT POMPEU FABRA
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*
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#include "
AudioInPort.hxx
"
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namespace
CLAM
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{
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AudioInPort::AudioInPort
(
const
std::string & name,
Processing
* proc )
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:
InPort
<
TData
>(name,proc)
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{
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const
int
size = 512;
// arbitrary default value. It makes more sense that size==1 like generic ports.
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SetSize
(size);
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SetHop
(size);
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}
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AudioInPort::~AudioInPort
()
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{
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}
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const
Audio
&
AudioInPort::GetAudio
()
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{
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mAudio
.GetBuffer().SetPtr( &(
mRegion
[0]),
mRegion
.
Size
() );
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return
mAudio
;
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}
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void
AudioInPort::SetSampleRate
(
TData
sampleRate )
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{
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mAudio
.SetSampleRate( sampleRate );
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}
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TData
AudioInPort::GetSampleRate
()
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{
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return
mAudio
.GetSampleRate();
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}
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}
// namespace CLAM
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