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Threads
Thread.hxx
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/*
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* Copyright (c) 2004 MUSIC TECHNOLOGY GROUP (MTG)
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* UNIVERSITAT POMPEU FABRA
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*
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#ifndef __THREAD__
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#define __THREAD__
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#include <pthread.h>
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#include "CBL.hxx"
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#include "
Condition.hxx
"
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// there is a Yield method defined in a Windows API which is included by windows.h
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// this undefines the Windows Yield method
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#ifdef Yield
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#undef Yield
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#endif
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namespace
CLAM
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{
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class
Condition;
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class
Thread
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{
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public
:
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Thread
(
bool
realtime =
false
);
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virtual
~Thread
();
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virtual
void
Start
();
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virtual
void
Stop
();
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void
Sleep
();
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void
Sleep
(
unsigned
int
milliseconds );
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void
WakeUp
();
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void
Yield
();
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void
SetThreadCode
(
const
CBL::Functor0& thread_code );
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void
SetCleanupCode
(
const
CBL::Functor0& cleanup_code );
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bool
operator==
(
const
Thread
& other )
const
;
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inline
bool
IsCancelled
()
const
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{
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return
mIsCancelled
;
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}
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inline
bool
IsRunning
()
const
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{
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return
mRunning
;
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}
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protected
:
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virtual
void
SetupPriorityPolicy
();
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bool
mRealtime
;
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bool
mHasCode
;
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bool
mHasCleanup
;
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pthread_t
mThreadID
;
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bool
mIsCancelled
;
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bool
mRunning
;
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CBL::Functor0
mThreadCode
;
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CBL::Functor0
mCleanUpCode
;
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Condition
mSleepCondition
;
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private
:
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void
SleepDetail(
unsigned
int
millisecs );
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// Pthreads needed static functions for launching and cleaning
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static
void
* LaunchThread(
void
* pSelf );
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static
void
LaunchThreadCleanup(
void
* pSelf );
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};
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}
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#endif // Thread.hxx
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