7 #ifndef BALL_VIEW_MODELS_FIELDLINE_CREATOR_H
8 #define BALL_VIEW_MODELS_FIELDLINE_CREATOR_H
10 #ifndef BALL_MATHS_VECTOR3_H
14 #ifndef BALL_VIEW_KERNEL_REPRESENTATION_H
42 FieldLineCreator(const FieldLineCreator& fc);
46 virtual ~FieldLineCreator();
52 inline
void calculateLinePoints_(
Vector3 point, vector<
Vector3>& points,
float factor = 1.);
56 void setUsePotentialGrid(
bool state) { use_potential_grid_ = state;}
75 #endif // BALL_VIEW_MODELS_FIELDLINE_CREATOR_H
#define BALL_CREATE(name)
VectorGrid * vector_grid_
RegularData3D * potential_grid_
-*- Mode: C++; tab-width: 2; -*-
Size monte_carlo_nr_lines_
Size interpolation_steps_
TRegularData3D< Vector3 > VectorGrid