6 #ifndef BALL_DOCKING_COMMON_FLEXDEFINITION_H
7 #define BALL_DOCKING_COMMON_FLEXDEFINITION_H
39 virtual ~FlexDefinition();
44 void addFullyFlexibleResidue(
Position idx);
49 vector<
Position> getFullyFlexibleResidues() const;
54 void addRotamerFlexibleResidue(
Position idx);
59 vector<
Position> getRotamerFlexibleResidues() const;
#define BALL_CREATE(name)
-*- Mode: C++; tab-width: 2; -*-