ISO_DEMO.ZIP:
This archive contains various sample files
for POV3ISO.
Executable files for Win95/NT
POV3ISOW.ZIP: Windows GUI version
POV3ISOE.ZIP: Win32 console mode (no GUI)
These patches are for official POV-Ray 3.02. These archives contain only the patched files. If you want to use them, please get the official POV-Ray 3.02 files from Official POVRay site, then overwrite the patched files on them.
Patched source files
This patch is for official POV-Ray 3.02
generic UNIX version (makefiles for WIN32 are also included). This archive
contains only the patched source files. If you want to compile them, please
get official POV-Ray 3.02 source files
from Official
POVRay site, overwrite the patched files on them, and
make executable files using makefiles.
isosurface{ function { f1(x,y,z) [ | or & ] f2(x,y,z) .... } or function { "foo", <p0,p1, ..... >, library "lib_name", "string", <q0, q1,..> } // where "foo" is name of the internal/external function foo(x,y,z). // p0, p1,... are parameters for foo(x,y,z) // function(x,y,z)<0 : inside for solid shapes. // "lib_name" specifies a dynamic link library for external functions. // "string" and q0, q1, .. are parameters for the initializing routine.//------ optional keywords ----------- accuracy float_value max_trace int_value [or all_intersections] threshold float_value bounded_by{ box{<VECTOR>, <VECTOR>}} // bounding shape // or bounded_by{ sphere{<VECTOR>, float_value}} // or clipped_by{ box{<VECTOR>, <VECTOR>}} // or clipped_by{ sphere{<VECTOR>, float_value}} sign -1 // or 1 max_gradient float_value eval // evaluates max_gradient value method 1 // or 2 ..... } Note: method 2 requires max_gradient value (default max_gradient is 1.1).
Version-up information
This is an unofficial POVRay and is not supported by the POV-Team.
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