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Using Containers

Containers are objects that allow you to store other objects inside them. Containers may be open or closed, using the verbs `open' and `close' on the container. Containers have a separate lock to determine if a player may open them. You can make a container by creating a child of the standard container, $container. Containers have a large number of messages which get printed when players act upon them. Containers have opacity. This is manipulated using the following command :

Command: @opacity container is integer
The opacity can take on one of three values:
0
- The container is transparent and you can always see into it.
1
- The container is opaque, and you cannot see into it when closed
2
- The container is a black hole, and you can never see into it whether closed or open.

The default opacity is `1' - the container is opaque.


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